I would not run Gio much because he's injury prone, although I'd have him roll out if his knee is healthy enough. He made some pretty decent throws to very tightly covered WRs last week that didn't get caught, but weren't far off. So I would focus on buying him time to throw and work up a few very simple 2.5 second timing routes for our WRs. We only need four yards per catch, so focus on the short stuff. I'd start out the game doing a shit-ton of these little dink and dunk passes.
We have to be able to run the ball or we lose. I don't know enough about football to know how to make it work, but I have to think we're not going to just pound it up between the tackles and succeed. At least not unless we do a great job of making them think we're passing (which is what having all those short 4 yard passes early in the game is about above).
I would hope we employ a ton of misdirection and motion and fakes. Tons of it. Borrow a bit of the Army playbook. Delay recognition of the play and hopefully buy our RB a free step or two.
I think we might be a little too predictable and provide too many easy reads for our opposing DL and LBs. That's not so bad when we can be somewhere in the area of the other team's strength and speed. But in a game like this (or OSU), it's a huge problem. For example, if Miller pulls, it's a good bet we're running. So pull Miller to simulate a run and get the D to react like it's a run, but shift the OL left with a tight end to the left and then have Miller and a RB block in the backfield while passing. Miller is very quick, so he can hopefully get there in time, the RB can delay or trap the DE coming from the right side (a big ask, I know) and Gio can roll right. Or something along those lines, I don't know enough about the game to spell it out in detail accurately, but we need to change things up because we're just not going to win by going mano-a-mano against UM.
We have to be able to run the ball or we lose. I don't know enough about football to know how to make it work, but I have to think we're not going to just pound it up between the tackles and succeed. At least not unless we do a great job of making them think we're passing (which is what having all those short 4 yard passes early in the game is about above).
I would hope we employ a ton of misdirection and motion and fakes. Tons of it. Borrow a bit of the Army playbook. Delay recognition of the play and hopefully buy our RB a free step or two.
I think we might be a little too predictable and provide too many easy reads for our opposing DL and LBs. That's not so bad when we can be somewhere in the area of the other team's strength and speed. But in a game like this (or OSU), it's a huge problem. For example, if Miller pulls, it's a good bet we're running. So pull Miller to simulate a run and get the D to react like it's a run, but shift the OL left with a tight end to the left and then have Miller and a RB block in the backfield while passing. Miller is very quick, so he can hopefully get there in time, the RB can delay or trap the DE coming from the right side (a big ask, I know) and Gio can roll right. Or something along those lines, I don't know enough about the game to spell it out in detail accurately, but we need to change things up because we're just not going to win by going mano-a-mano against UM.